In the world of DnD, there are monsters like vampires, zombies, goblins, trolls, orcs, dragons, and more, that threatens the world. The ranger was the first line of defense against this encroaching horde.

In this article, we have listed a few best tips and tricks for the beginners who chose ranger in their game. Learning ranger spells is not a piece of cake, as there are lot of spells available out there, you can quickly learn the best spells of a ranger in this article.

Here are a few tips and tricks for playing a ranger in Dungeons and Dragons 5e.


The real thrill of a ranger is in fighting the enemy directly, more than protecting your friends. Rangers are stronger and they can take a lot of damage without dying, and that’s why they excel at melee combat. Rangers are more proficient with bows and make them excellent ranged attackers.

Level 1:

Hunters Mark cast to mark a single target. You can do extra 1d6 damage for the next hour with every hit you hit the enemy with a melee weapon. You gain an advantage in any perception when you lose sight of the target.

Level 2:

When you choose the Archery fighting style, you can hunt your enemies with a bow and arrow. If you rather meet your opponent face-to-face or dueling. You can choose two weapons for fighting, make sure you get the duel wielder feat to go along with it.

Level 3:

If you either choose to be a Hunter Ranger or Beast Master. You’ll get an extra attack if you choose hunter and take the horde breaker. Another option is Colossus Slayer, but it doesn’t scale as well over time.

Here are a few other great options for your companion, if you choose Beas Master.

  • Giant wolf spider- Their bite really stings, and it can also climb the wall and ceilings. It more useful if a mage in your party knows the web spell.
  • Flying Snake- If their flying bite doesn’t kill them, the poison eventually will.
  • Giant poisonous snake- It does a lot of damage, and can be mounted by small party members like gnomes and halflings.


Just kill your enemies with a simple bow, two weapons, or even with a snarling beast as a pet. It’s not about how you do, it’s about killing them. After this, you’re a perfect Ranger and this is why you are born for.

Pokemon Type efficiency were popular even before Pokémon Go, all Pokémon games revolving around this type efficiency.

In summary, Pokémon types determine whether a Pokémon is strong or weak, super efficient or inefficient, against another, inflicting additional or reduced damage as a result.

The standard Type that has evolved over generations will be like a second language for Pokémon fans in the long run, but for newcomers it may seem too intimidating to know where to start, so keep that in mind . Get ready and write our chart, plus an explanation of how efficient types work and how to plan around them.

Visit Pokemon Strength and Weakness Chart:

If you are in the Pokémon fan, you should know that there are currently 18 types of Pokémon in the series. These types include: Normal, Grass, Fire, Water, Electric, Combat, Ice, Poison, Earth, Flight, Psychic, Insect, Rock, Ghost, Dragon, Dark, Steel, and Fairy. They are many Types, eh? But there’s more to these guys than you think! Each of these types has certain advantages and disadvantages with one another, and this is what we, Pokémon fanatics, call “type correspondence”.

This is where some types can do super effective damage, not very bad or damage another type, depending on the movement you use, and when we play in a Pokémon game, we are always looking for the best. possible result of the type of match-up to claim victory over our opponent! 🙂

However, although we tend to make the most of the Match-Up system to win the fight, we tend not to think about it too much. However, some people are really intrigued to learn more about the type matching system. To all those who have played Pokémon, have they ever sat down and wondered why some guys agree better than others? Have you ever wondered what he thought of Game Freak when they decided to make some guys better than others?

This has been the subject of much discussion within the Pokémon community. Many people are satisfied or scratch their heads. Some types of correspondence make sense, but others don’t seem to make any sense. So, today, I’m here to try to explain each of the weak types of the Pokémon.

Now, before we start, there are some small liability exemptions that I want to publish.This is mainly due to the fact that most of these type weaknesses are a fact and need only an explanation, not to mention the fact that the general consensus fits anyway. So again, I apologize if I end up repeating what people have said in the past, it’s just that you can’t really say much about some kind of failure. However, I will do everything possible to give my original explanation of this kind of weakness, so at least here is.  Secondly, I will only talk about the weaknesses of the type in this post, mainly because trying to explain the resistances and immunities will take too long. However, I intend to create a separate journal entry in which I try to explain the resistances and immunities of the type, since this has never been done before. This may take some time because the resistance is much more difficult to explain than the weaknesses, which may explain why we have not addressed them in the past. Finally, most of these type weaknesses eventually come from from collapse.

For a scientific, biological, statistical or fantastic reason. Some will be given absolutely, but others may require an extra explanation to justify, so don’t be surprised if one type of weakness ends up with a much longer explanation than others. Also, keep in mind that this analysis will be based on how the type combinations work in the current generation, that is, in generation 7, so I won’t discuss any of the previous generation type combinations that no longer exist today.